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Unity Create A Android 3d Runner Game Course For Everyone




Unity and Blender Computer Training


Graduates and Technology Aspirants


Both Classroom and Online Classes


Week Days and Week Ends

Duration :

60 Days

Unity and Blender What will you learn?

•How to create a Unity and Blender Project.
•Learn how to perform cross-validation in Unity and Blender.
•Learn Everything you need to know about Unity and Blender
•Different Unity and Blender practical questions asked during real time interviews .
•Learn How To Create Your Unity and Blender In Easy Steps
•Learn how to model in Unity and Blender with no previous experience
•Learn A to Z of Unity and Blender from Basic to ADVANCE level.
•Learn Unity and Blender from Scratch and Achieve Highest Knowledge with Practical Examples
•Learn a multitude of Unity and Blender to take your skills to the next level!

unity create a android 3d runner game course for everyone Training Features

•Additional Sessions for Doubt Clearing
•Training by Industry expert professionals
•Real time live project training and Guidance
•Create hands-on projects at the end of the course
•Assignments and test to ensure concept absorption.
•Collaboration With 500+ Clients for Placements and Knowledge Sessions
•We provide one to one mentorship for the students and Working Professionals
• Our dedicated HR department will help you search jobs as per your module & skill set, thus, drastically reducing the job search time

Who are eligible for Unity and Blender

•.net Developer, Business Analysis, Software Testing, Software Development, Linux Administration, java, Automation Testing, hybris, qtp, lamp, css, xml, manual
•HR, HR Manager, Human Resource Manager, HR Generalist, Cognos, BI Developer, OBIEE, Tableau, qlikview, Data Modeling, Dimensional Modeling,
•Microsoft Azure, Azure, Sql Azure, Cloud Computing, Cloud Testing, SQL, Cognos Framework Manager, Query Studio, Oracle, Business Objects, Issue Resolution
•Python, Django, Automation Testing, Cloud Computing, Aws, Java, J2ee, Web Services, Soap, Rest
•UI/Web Developer, UX Designer, Java Developer, PHP Developer, IOS/Android Developer, Business Development Executive, .NET Developer, .NET Lead, PHP Lead


Presentation of the 3D Game Development Course
•Download and Installation of Unity
•ID Creation and Setup of a new project
•Let’s get to know better Unity interface
•First Settings for the 3D Runner Game for Android
•Resolution setting for our game
•3D Character Download
•Let’s import the character in our project
•We prepare the player
•Let’s make the player run
•First Developing Phase – 3D Game Development
•We create the script for the player
•Let’s add the RigidBody and let’s start with the script
•We write the code for moving the player
•Let’s make the player move
•We import the jumping animation
•We make the player jump
•We set the trigger for jumping animation
•We call the animation from the script
•We set the script for MainCamera
•We write the code for the cam and we test it
•We download and Import the platforms for the route
•We add colliders to the fences
•We test with more platforms
•Second Developing Phase – 3D Unity for Android Games
•Presentation of the new section
•We create the Platform Prefab and the PlatformSpawner Script
•We start to work on PlatformSpawner script
•We write the code in Void Start
•We create the Void SpawnInitialVertical
•We create Pooler Script for vertical platforms
•We create the Void for PoolObject
•We call the void for pooling the object and we test it
•We download, import and set the Idle animation for player
•We import image for start animation
•We create the animation for startImage
•We modify the player script
•We make start the game on user click
•We create the code for gestures
•We block the double jump
•Third Developing Phase – Android Game Development
•We launch the spawning of platforms
•We create the Void SpawnVertical
•We create the Void for the angles
•We create the corners platforms prefabs
•We recall right corner from the script
•We create Pooler for Corner1 and we test
•We create the code for horizontal platforms to the right
•We make the player turn left and righ with gestures
•We make the spawning of the empty horizontal platform to the right
•We create the invisible horizontal platform to the right
•We create the corner to the left
•We make the spawning of the horizontal platform to the left
•We make the spawning of the empty horizontal platform to the left
•We make the spawning of corners platforms that go up
•We create the poolers for corner3 and corner4
•We fix lastPos to have perfect connections
•We remove the used platforms
•We add the colliders to the corners
•We create the platforms with the obstacles
•We create the poolers for the platforms with obstacle
•We write the Void CreateCombinations
•We finish to write CreateCombinations and we test
•We put the obstacles in the horizontal platforms
•Fourth Developing Phase – 3D Game with Unity
•Let’s set the Player slide animation
•We set another type of slide for the player
•We change CapsuleCollider to the player while is sliding
•We set the animation for when the player fall with an obstacle
•We set a second falling animation for when the player hit the fences
•We finish to set the colliders to have always the right animations
•We assign a score to the player
•We save the score and the high score
•We set the GameOver and the GameOverPanel ()
•We create a animation for GameOverPanel
•We make appear a HighScore text during the game
•We create an animation for HighScore text
•We add audio to high score animation
•We add diamonds to the game
•We make rotate the diamond
•We create diamonds randomly along the way
•We destroy the diamonds and we add a score and a sound fx
•We add a Particle Effect to the diamond
•We stop the diamond harvest on Game Over
•We insert a button to restart the game
•We insert a background with sea and sky
•We make the project compatible with Android
•We prepare our smartphone for the debug
•We test our game on a smartphone
•Let’s move the Player based on the inclination of the smartphone
•We check the frames per second (FPS) of our game
•Preparation of APK file and Publishing – Let’s publish our 3D Game in PlayStore
•We install Java JDK
•We install Android SDK
•Preparation to the creation of APK files
•Installation of Inkscape for Mac
•Installation of Inkscape for Windows
•We create an icon for our game
•Creation of a Google account and activation of Google Developer
•We create the page for our game in the Google Play Console
•We create the graphics for the Play Store
•We create a privacy policy for our app
•We publish the game
•Final greetings and salutations