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TypeScript SocketIO




Socket.IOOnline Training


Freshers and Career Changers


Both Classroom and Online Classes


Week Days and Week Ends

Duration :

45 Days

Socket.IO Objectives

•Understand the concepts in Socket.IO
•How to implement Socket.IO on different Platforms.
•Become a professional Socket.IO Engineer by learning Socket.IO Different Socket.IO practical questions asked during real time interviews .
•The Concepts Of Socket.IO Language From Basic To advance
•Learn all important topics of Socket.IO by practical examples
•Learn all the hooks and crooks of Socket.IO at your pace.
•An easy way to learn Socket.IO and start coding right away!
•with this time saving course you will Learn Socket.IO and ready to use it

TypeScript SocketIO Course Highlights

•Free Aptitude classes & Mock interviews
•Get Training from Certified Professionals
•Real time live project training and Guidance
•Best Opportunity To Both Learn And Work From Home
•Fast track and Sunday Batches available on request
•Collaboration With 500+ Clients for Placements and Knowledge Sessions
•Flexible group timings to admit freshers, students, and employed professionals
•Very in depth course material with Real Time Scenarios for each topic with its Solutions for Online Trainings.

Who are eligible for Socket.IO

•.net Developer, Business Analysis, Software Testing, Software Development, Linux Administration, java, Automation Testing, hybris, qtp, lamp, css, xml, manual
•Hyperion Developer, Hyperion Essbase, OBIEE, Oracle BI, Oracle Business Intelligence, Data Warehouse, Oracle Apps Funcitional, Oracle Apps HRMS Technical
•Java, J2EE, Machine Learning, Image Processing, UI Design, UX Developer, C++, Python, Perl
•Php Developer, Html Developer, front end developer, Ux Designer, Angularjs Developer, Software Developer, Software Testing, Dotnet Developer, Ui Developer, Ui
•Software Developer, quality testing engineers, Ui Developers, Oracle Apps, Sap Modules, Sharepoint Developers, Tibco Developers, .net Developers, java


In this course you will learn about how to use TypeScript and Socket.IO in order to create multiplayer real-time interactive content that runs in the browser and on the web. At the start of the course, we will do a TypeScript mini course, suitable for those with no experience at all of using TypeScript. It will cover the most common and major concepts of TypeScript that are applicable to all TypeScript projects and will be used throughout the remainder of this course. Then, we will move onto learning about Socket.IO, and covering the major features that are also applicable to all Socket.IO projects, will also be demonstrated throughout the remainder of this course. Then we will apply all of the Typescript and Socket.IO concepts we’ve learned so far, to create our selves a complete working multiplayer, real-time game example with several game configurations running concurrently, with client and server components and hosted using NodeJS. When creating the main course project you will also get exposure to Bootstrap, jQuery, HTML and CSS animations. You don’t need any experience to take this course, since all the code is provided in the accompanying documentation that will be presented to you in a gradual format as each lesson progresses to the next. Before taking this course, note that executing code snippets, copied from the supplied documentation is a major part of this course. The examples provided in the course were 100% created by me and were explicitly created for use in this course. You are invited to experiment with each new code addition after each lesson, by changing parameters and deleting or extending sections, in order to understand more about what each new addition of the project is doing. So if you know that you like coding, you like seeing it work for yourself, you like to experiment, and have millions of ideas that you want to achieve, then this course is for you. Because at the end of the course, you would have built a generic working prototype that demonstrates many of the concepts involved in creating multiplayer real-time interactive content that runs in the browser and on the web. Thanks for taking part in my course, and I will see you there.

Eligiblity for Certification :

Beginner Coders People interested in SocketIO and TypeScript People interested in creating real-time interactive multiplayer games